What I Watched In February 2017 (Recommendations and reviews)

Whenever I write these summations of anime watched I can’t tell if the anime I watch look like a lot or a little depending on who you are / who you ask. These are going to be the shows that I’ve watched quite a lot of (e.g I watched one episode of Noragami and ping … Continue reading What I Watched In February 2017 (Recommendations and reviews)

School Days: Was Sekai Actually Pregnant? (Part 1)

If you haven’t watched school days yet then you really should, it’s something that you won’t enjoy watching but be glad that you saw it when it’s over. If you haven’t seen it then why did you click on this post? Anyway in the last episode when Katsura opened up Sekai to see if she … Continue reading School Days: Was Sekai Actually Pregnant? (Part 1)

How To Make A Puzzle Game Based Around Just One puzzle – King’s Quest (part 6)

Previously I looked at the first 45 minutes of chapter 4 and I will now continue to explain how the game becomes one massive, boring, ice puzzle. If I was to say that the middle section of the game had 12 puzzles inside it wouldn’t that sound like a lot? The answer is yes however … Continue reading How To Make A Puzzle Game Based Around Just One puzzle – King’s Quest (part 6)

How You Shouldn’t Deliver Exposition– King’s Quest (part 5)

In my series of rant posts against this game I’ve noticed one thing that seems prevalent in most of them. That is a boring intro puzzle sequence which could easily be explained in one or two sentences (as I will demonstrate) and chapter 4 is no exception. The game takes well over 15 minutes to … Continue reading How You Shouldn’t Deliver Exposition– King’s Quest (part 5)

Why King’s Quest Doesn’t Use Linear Puzzles Effectively (King’s Quest part 4)

In the last part I wrote about how I disliked the introduction to king’s quest chapter three and I will continue to be talking about more things that I disliked, continuing from the point in the game where I left off. I can’t help but feel like you’re railroaded into choosing who you want as … Continue reading Why King’s Quest Doesn’t Use Linear Puzzles Effectively (King’s Quest part 4)

How To Grind EXP and Affinity in Xenoblade Chronicles

Whilst Xenoblade Chronicles 3D may not be too challenging to beat, there are places where you need to grind, and it’s hard. Hopefully this guide can help you to grind well and not lose your mind, starting with grinding affinity and then levels. Grinding Affinity This is probably the most unknown method as I haven’t … Continue reading How To Grind EXP and Affinity in Xenoblade Chronicles

That Hot Spring Light Novel Can Actually Be Good – Discussing The Anime Man’s Video

The Anime Man recently made a YouTube video talking about a light novel called “I Was Reincarnated as a hot spring in this alternate world, and I’m way too effective - It’s not like it feels good because I’m inside you or anything” and he was complaining about the fact that it was a stupid … Continue reading That Hot Spring Light Novel Can Actually Be Good – Discussing The Anime Man’s Video

How To Break A Puzzle Game – King’s Quest (part 2)

Now that we’ve established that part one did well to create and establish a good world and interesting story, therefore setting the audience’s expectations high. Let’s look at the next chapter “Rubble Without A Cause” and what it did well and what went horribly bad, starting with what was good. I will spoil the premise … Continue reading How To Break A Puzzle Game – King’s Quest (part 2)