How To Break A Puzzle Game – King’s Quest (part 2)

Now that we’ve established that part one did well to create and establish a good world and interesting story, therefore setting the audience’s expectations high. Let’s look at the next chapter “Rubble Without A Cause” and what it did well and what went horribly bad, starting with what was good. I will spoil the premise … Continue reading How To Break A Puzzle Game – King’s Quest (part 2)

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